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[BIC 2024] Dev Interview with SengMin Cho, the developer of Backroom Company

  • 작성자 사진: admin
    admin
  • 2024년 9월 23일
  • 2분 분량

Original article

I had a chat with Sengmin Cho, the developer of Hypercent, the studio behind [Backroom Company].



Personally, I love and hate playing horror games because they are so fun but scary at the same time. However, by playing with up to 8 people at the same time, you will be kind of sharing that experience with other players, which makes it less scary.



Backroom Company Game Review



Backroom Company studies 'Noclip,' a supernatural phenomenon creating randomly linked backrooms. Its founders and purpose are unknown. Many explorers hired have disappeared in backrooms. Players trace past expeditions, farming unique items. Goal: deliver them to the main control room's


He also told us the story of how he met with the CEO of Hypercent.


Here is the highlight of the interview.



Q. Can you tell us a little bit about your game?

In short, our game is like horror corporation game which you can play up to eight players. Every stage you have to qualify a certain quota by avoiding the scary creatures.



Can you tell us about your studio?

Well, I think this is going to be a real long story. Actually, I am the produce and in charge of developing in the company. I just met our co-founder John at G-Star. So, we established a company this year. So our company is actually not a small studio but rather a big company.



What's your favorite genre of games?

I just fell in love in horror comedies. And so I decided to make the game like horror comedy. So my favorite game of all time now is [리썰 컴퍼니].



Watch the full version 👇


 
 
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Contact

주식회사 하이퍼센트 |Hypercent Inc.
대표이사 : 김주완 | 사업자등록번호 : 779-88-02776

  • 서울 사무실 : 서울시 서초구 양재동 3-4 경원빌딩 5층

  • ​판교 사무실 : 경기도 성남시 분당구 삼평동 629 경기창조경제혁신센터 8층 R15호

EMAIL : info@hypercent.co.kr
TEL : 070-7857-6800
FAX : 031-696-6880

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